Let’s go deeper into UFC 3’s ground game mechanics, shall we?

THQ Tank and the guys over at Yukes have been working overtime to give us inside looks at the upcoming UFC 3 game, to the point where I don’t think they are getting any sleep. In the latest developer video uploaded yesterday, a full match from beginning to end (including neat entrances) featuring Cowboy Cerrone vs Ben Henderson goes down, and the emphasis is purely on the ground game mechanics. What’s new, what’s been removed and what is staying? All questions shall be answered.

I have to admit the cage work and animations look much improved over the previous years. In general it looks like a lot of frames of animation have been added to the old engine. Controller shining is gone but the sped up clock is still there (bummer), but being only about 3 months from going gold the game looks right on track (and includes a sick Bendo standing guillotine).

Check it out.

I really, really dig the Fight Metric style breakdown at the end. Just a few more months and you can rest, Tank.


Published on September 16, 2011 at 4:31 pm
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