The Legend of Zelda, Oculus Rift style

The Legend of Zelda is a game we have all played. Whether it was on Famicom, Nintendo Entertainment System, Game Boy Advance, Gamecube, or some emulator we downloaded from a dodgy website. I played the game on the latter, using the time I had in ICT lessons during secondary school, to track down Princess Zelda and restore peace to Hyrule. Going through dungeons; finding weapons; killing enemies; exploring the world… Of course, I never completed. This is due to the fact that the ICT teachers would find ways to delete the save files, and force me to start from scratch. They say they did it to make me focus on my work; I say they did it to be bastards. But it is what it is. Now, imagine this: you get to play this iconic game, in all of its 8-bit glory, but from the first person perspective of Link.

Did you just raise an eyebrow at that sentence?

Are you frothing at the mouth?

Do you realise that you suddenly need this to be a thing and want it in your life?

You might not have to wait long for it to be real, since Oculus Rift is due for release soon (fingers crossed), and it’s made the feat of first-person Zelda possible. A beta version of the Oculus Rift-version of the game has been made available to watch on Youtube, and itlooks very impressive at this stage. Towering walls; enemies roaming along the shores of the beach; and much more is shown off during the near-seven minute video.

March 2014 is the set release date for the game, and it will be available for free at http://virtualreality.io/

You can check it out below:

https://www.youtube.com/watch?v=6gzXHUyfdyM

So, are we excited for the release of this? Has this swayed your opinion on the future of virtual reality gaming?

Published on February 26, 2014 at 12:33 am
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