The Gran Turismo series is something I always hold close to my heart. When the first one was released it was right around the time where I started to grasp the more complex aspects of gaming and started to come into my own as a gamer. That coupled with the fact it was a game my father and I both enjoyed, it’s a game I’ll never forget. Unfortunately at the time I didn’t have a memory card, so it’d be forced to see how far I could get in one sitting. Looking back at it, the only thing I can say about that is I was a savage. Who in the right mind would play essentially the same few hours of a game over endlessly? Apparently an eight year old Gary LaPlante, that’s who. Although I didn’t know better, as a child it wasn’t as if I was going to you know… go outside where it’s miserable. I’d must rather master that hairpin turn at Grand Valley Speedway in my ’96 Corvette Grand Sport. That’s infinitely more important than learning how to ride a bike.
Kazunori Yamauchi the creator of the series has always been an enigma in the video game industry for many reasons. His love of cars and the fact that he’s a perfectionist sometimes to the detriment of his games. So why not learn a little more about him? Come on, it’s Friday, you got an hour plus to kill, your boss won’t care you’re slacking off today, it’s expected of you.