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Watch Matt Stone and Trey Parker talk about South Park: The Stick of Truth

We’ve currently reached a day and an age where we don’t see truly horrid video games, especially on consoles. Sure you can always find games indie games on PC that aren’t up to snuff, but we rarely see a game such as Aquaman: Battle for Atlantis or Drake of the 99 Dragons. Even two generations ago, games like that were few and far between. It reached a point where games started to cost so much that the risk of a flop was far to great. So thus everything is calculated and produced in a way that it caters to the lowest common denominator, which is why we have yearly releases of Assassins Creed and Call of Duty, both of which don’t take many risks. I’m not calling them bad games by any means, they are just a product of the industry right now.

Let me take you back to the fifth generation of consoles, that being the N64, PSX and the Sega Saturn. This might’ve been the last time when publishers didn’t tend to worry as much about the quality of the game as they do in the present day. This lead to games that are the equivalent of eating a pile of wet newspaper. It wasn’t pleasant. These were big name releases too, such as every South Park game. Please, I beg of you, if you haven’t played any of them, go play them now. It’s a must, you won’t derive any sense of pleasure from it but you will obtain an appreciate for how far the video game industry has grown.

It’s now giving us the South Park game we solely deserve… even if it has been delayed more times than Too Human. 

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