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The BF4 beta and the changes it is bringing to the full release

Oh? A beta being released for a huge game yielding positive results? I know this is a BF4 article, but I have to ask Rockstar (even though they’re not reading) why didn’t you do this for GTA Online? Sure, all game launches now are expected to be ‘spotty’ and ‘rough’ but it looks like the BF4 beta, after a rough start I may add, has really shined some light on a few things that needed to get fixed before launch next week.

Man, I still feel like I should play BF3 more, and BF4 is just around the corner…

Here are a few of the notes from the beta:

General Changes

-The kill string in the score log now appears sooner, making the UI more responsive to a kill event.

-The aim assist on X360/PS3 has been tweaked to be more consistent at all ranges. The assist was over powerful at close range, and not powerful enough at medium range. Players should now find that close combat requires much more player input and the snap to a target is far less forgiving. At medium range the player should experience a bit more assistance tracking targets, but generally still reduced aim assist effectiveness.

Controller layouts (X360/PS3)

We’ve increased the available controller options in Battlefield 4, including the new controller layout and multiple alternatives that we hope will make you feel right at home. If you’re more comfortable with the controls from Battlefield 3, we’ve got you covered. Just by bringing up the options menu, you can choose the “Veteran” layout, which is similar to that in Battlefield 3.

Read all of the changes right here.

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